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Prof. Dr.
Klaus Opwis
Faculty of Psychology
Profiles & Affiliations
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Aeschbach, L. F., Kayser, D., Berbert De Castro Hüsler, A., Opwis, K., & Brühlmann, F. (2023). The psychology of esports players’ ELO Hell: Motivated bias in League of Legends and its impact on players’ overestimation of skill [Journal-article]. Computers in Human Behavior, 147, 107828. https://doi.org/10.1016/j.chb.2023.107828
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Perrig, S. A. C., Ueffing, D., Opwis, K., & Brühlmann, F. (2023). Smartphone app aesthetics influence users’ experience and performance. Frontiers in Psychology, 14. https://doi.org/10.3389/fpsyg.2023.1113842
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Perrig, Sebastian A. C., von Felten, Nick, Honda, Marimo, Opwis, Klaus, & Brühlmann, Florian. (2023). Development and Validation of a Positive-Item Version of the Visual Aesthetics of Websites Inventory: The VisAWI-Pos. International Journal of Human-Computer Interaction, 40(20), 6622–6646. https://doi.org/10.1080/10447318.2023.2258634
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Scharowski, N., Perrig, S. A. C., Svab, M., Opwis, K., & Brühlmann, F. (2023). Exploring the effects of human-centered AI explanations on trust and reliance. Frontiers in Computer Science, 5. https://doi.org/10.3389/fcomp.2023.1151150
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Vollenwyder, Beat, Petralito, Serge, Iten, Glena H., Brühlmann, Florian, Opwis, Klaus, & Mekler, Elisa D. (2023). How compliance with web accessibility standards shapes the experiences of users with and without disabilities. International Journal of Human-Computer Studies, 170. https://doi.org/10.1016/j.ijhcs.2022.102956
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Aeschbach, Lena Fanya, Opwis, Klaus, & Brühlmann, Florian. (2022). Breaking immersion: A theoretical framework of alienated play to facilitate critical reflection on interactive media. Frontiers in Virtual Reality, 3, 01–14. https://doi.org/10.3389/frvir.2022.846490
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Aeschbach, Lena Fanya, Perrig, Sebastian A. C., Weder, Lorena, Opwis, Klaus, & Brühlmann, Florian. (2021). Transparency in Measurement Reporting: A Systematic Literature Review of CHI PLAY. Proc. ACM Hum.-Comput. Interact., 5(CHI PLAY), 1–21. https://doi.org/10.1145/3474660
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Linxen, Sebastian, Sturm, Christian, Brühlmann, Florian, Cassau, Vincent, Opwis, Klaus, & Reinecke, Katharina. (2021, January 1). How WEIRD is CHI? https://doi.org/10.1145/3411764.3445488
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Scharowski, Nicolas, Opwis, Klaus, & Brühlmann, Florian. (2021, January 1). Initial evidence for biased decision-making despite human-centered AI explanation. https://doi.org/10.31219/osf.io/5jzmb
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Brühlmann, Florian, Petralito, Serge, Aeschbach, Lena F., & Opwis, Klaus. (2020). The quality of data collected online: An investigation of careless responding in a crowdsourced sample. Methods in Psychology, 2, 100022. https://doi.org/10.1016/j.metip.2020.100022
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Brühlmann, Florian, Petralito, Serge, Rieser, Denise C., Aeschbach, Lena F., & Opwis, Klaus. (2020). TrustDiff: Development and Validation of a Semantic Differential for User Trust on the Web. Journal of Usability Studies, 16(1), 29–48. https://uxpajournal.org/trustdiff-semantic-differential-for-user-trust-web/
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Reymond, Claire, Pelowski, Matthew, Opwis, Klaus, Takala, Tapio, & Mekler, Elisa D. (2020). Aesthetic evaluation of digitally reproduced art images. Frontiers in Psychology, 11, 615575. https://doi.org/10.3389/fpsyg.2020.615575
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Steinemann, Sharon T., Geelan, Benjamin J., Zaehringer, Stephan, Mutuura, Kamalatharsi, Wolkow, Ewgenij, Frasseck, Lars, & Opwis, Klaus. (2020). Potentials and pitfalls of increasing prosocial behavior and self-efficacy over time using an online personalized platform. PLoS ONE, 15(6), e0234422. https://doi.org/10.1371/journal.pone.0234422
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Vollenwyder, Beat, Buchmüller, Esther, Trachsel, Christian, Opwis, Klaus, & Brühlmann, Florian. (2020). My Train Talks to Me: Participatory Design of a Mobile App for Travellers with Visual Impairments. In Miesenberger, Klaus; Manduchi, Roberto; Covarrubias Rodriguez, Mario; Peňáz, Petr (Ed.), Lecture Notes in Computer Science. Springer. https://doi.org/10.1007/978-3-030-58796-3_2
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Vollenwyder, Beat, Opwis, Klaus, & Brühlmann, Florian. (2020). How Web Professionals Perceive Web Accessibility in Practice: Active Roles, Process Phases and Key Disabilities. In Miesenberger, Klaus; Manduchi, Roberto; Covarrubias Rodriguez, Mario; Peňáz, Petr (Ed.), Lecture Notes in Computer Science. Springer. https://doi.org/10.1007/978-3-030-58796-3_35
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Bopp, Julia Ayumi, Müller, Livia J., Aeschbach, Lena Fanya, Opwis, Klaus, & Mekler, Elisa D. (2019, January 1). Exploring emotional attachment to game characters. https://doi.org/10.1145/3311350.3347169
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Vollenwyder, Beat, Iten, Glena H., Brühlmann, Florian, Opwis, Klaus, & Mekler, Elisa D. (2019). Salient beliefs influencing the intention to consider Web Accessibility. Computers in Human Behavior, 92, 352–360. https://doi.org/10.1016/j.chb.2018.11.016
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Bopp, Julia Ayumi, Opwis, Klaus, & Mekler, Elisa D. (2018, January 1). “An odd kind of pleasure”: Differentiating emotional challenge in digital games. https://doi.org/10.1145/3173574.3173615
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Brühlmann, Florian, Vollenwyder, Beat, Opwis, Klaus, & Mekler, Elisa D. (2018, January 1). Measuring the “Why” of Interaction: Development and Validation of the User Motivation Inventory (UMI). CHI ’18. https://doi.org/10.1145/3173574.3173680
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Iten, Glena H., Bopp, Julia Ayumi, Steiner, Clemens, Opwis, Klaus, & Mekler, Elisa D. (2018). Does a prosocial decision in video games lead to increased prosocial real-life behavior? The impact of reward and reasoning. Computers in Human Behavior, 89, 163–172. https://doi.org/10.1016/j.chb.2018.07.031
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Iten, Glena Helen, Troendle, Antonin, & Opwis, Klaus. (2018). Aesthetics in Context - The Role of Aesthetics and Usage Mode for a Website’s Success. Interacting with Computers, 30(2), 133–149. https://doi.org/10.1093/iwc/iwy002
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Iten, Glena H., Steinemann, Sharon T., & Opwis, Klaus. (2018, January 1). Choosing to Help Monsters: A Mixed-Method Examination of Meaningful Choices in Games. https://doi.org/10.1145/3173574.3173915
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Lerch, Vanessa R., Steinemann, Sharon T., & Opwis, Klaus. (2018, January 1). Understanding fitness app usage over time: Moving beyond the need for competence. https://doi.org/10.1145/3170427.3188608
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Müller, Livia J., Opwis, Klaus, & Mekler, Elisa D. (2018, January 1). “In a good way weird”: Exploring positive experiences with technology-mediated pornography. https://doi.org/10.1145/3170427.3188527
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Vollenwyder, Beat, Schneider, Andrea, Krueger, Eva, Brühlmann, Florian, Opwis, Klaus, & Mekler, Elisa D. (2018). How to use plain and easy-to-read language for a positive user experience on websites. In Miesenberger, Klaus; Kouroupetroglou, Georgios (Ed.), Lecture Notes in Computer Science book series (LNCS). Springer. https://doi.org/10.1007/978-3-319-94277-3_80
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Opwis, Klaus, Beller, Sieghard, & Spada, Hans. (2018). Problemlösen, Denken, Entscheiden. In Kiesel, Andrea; Spada, Hans (Ed.), Lehrbuch Allgemeine Psychologie (pp. 197–270). Hogrefe.
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Heinz, Silvia, Linxen, Sebastian, Tuch, Alexandre N., Frasseck, Lars, & Opwis, Klaus. (2017). Is It Still Where I Expect It? Users’ Current Expectations of Interface Elements on the Most Frequent Types of Websites. Interacting with Computers, 29, 325–344. https://doi.org/10.1093/iwc/iww012
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Iten, Glena, Steinemann, Sharon, & Opwis, Klaus. (2017, January 1). To save or to sacrifice? Understanding meaningful choices in games. https://doi.org/10.1145/3130859.3131309
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Mekler, Elisa D., Brühlmann, Florian, Tuch, Alexandre N., & Opwis, Klaus. (2017). Towards understanding the effects of individual gamification elements on intrinsic motivation and performance. Computers in Human Behavior, 71, 525–534. https://doi.org/10.1016/j.chb.2015.08.048
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Petralito, Serge, Brühlmann, Florian, Iten, Glena, Mekler, Elisa D., & Opwis, Klaus. (2017). A good reason to die: How avatar death and high challenges enable positive experiences? CHI 2017, May 6-11, 2017, Denver, CO, USA. https://doi.org/10.1145/3025453.3026047
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Steinemann, Sharon, Geelan, Benjamin, de Salas, Kristy, & Opwis, Klaus. (2017, January 1). Simple acts for a better world: A gameful system for prosocial behavior - Preliminary design and research plan. https://doi.org/10.1145/3130859.3131295
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Steinemann, Sharon T., Iten, Glen H., Opwis, Klaus, Forde, Seamus. F., Frasseck, Lars, & Mekler, Elisa D. (2017). Interactive narratives affecting social change: A closer look at the relationship between interactivity and prosocial behavior. Journal of Media Psychology, 29(1), 54–66. https://doi.org/10.1027/1864-1105/a000211
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Adamski, N., Adler, M., Opwis, K., & Penner, I. -K. (2016). A pilot study on the benefit of cognitive rehabilitation in Parkinson’s disease. Therapeutic Advances in Neurological Disorders, 9(3), 153–164. https://doi.org/10.1177/1756285616628765
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Bopp, Julia Ayumi, Mekler, Elisa D., & Opwis, Klaus. (2016, January 1). Negative emotion, positive experience? Emotionally Moving Moments in Digital Games. https://doi.org/10.1145/2858036.2858227
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Endress, Sarah I., Mekler, Elisa D., & Opwis, Klaus. (2016, January 1). “It’s Like I Would Die as Well”: Gratifications of Fearful Game Experience. https://doi.org/10.1145/2968120.2987716
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Forde, Seamus F., Mekler, Elisa D., & Opwis, Klaus. (2016, January 1). Informational, but not Intrinsically Motivating Gamification’: Preliminary Findings. https://doi.org/10.1145/2968120.2987738
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Merz, B., Tuch, A., & Opwis, K. (2016, January 1). Perceived User Experience of Animated Transitions in Mobile User Interfaces.
Müller, Livia J., Mekler, Elisa D., & Opwis, Klaus. (2016, January 1). Hedonic Enjoyment And Personal Expressiveness In Positive User Experiences. https://doi.org/10.1145/2851581.2892494
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Steinemann, Sharon T., Mekler, Elisa D., & Opwis, Klaus. (2016, January 1). The Winner Gives It All’: Preliminary Results on The Role of Game Outcome on the Effectiveness of a Game for Change. https://doi.org/10.1145/2968120.2987739
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Bopp, Julia Ayumi, Mekler, Elisa D., & Opwis, Klaus. (2015, January 1). “It Was Sad But Still Good”: Gratifications of Emotionally Moving Game Experiences. https://doi.org/10.1145/2702613.2732852
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Forde, Seamus F., Mekler, Elisa D., & Opwis, Klaus. (2015, January 1). Informational vs. Controlling Gamification: A Study Design. https://doi.org/10.1145/2793107.2810297
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Hubacher, M., Kappos, L., Weier, K., Stöcklin, M., Opwis, K., Opwis, K., & Penner, I. -K. (2015). Cognitive rehabilitation of working memory in juvenile Multiple Sclerosis: Effects on cognitive functioning, functional MRI and network related connectiviy. Restorative Neurology and Neuroscience, 33, 713–725. https://doi.org/10.3233/rnn-150497
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Hubacher, M., Kappos, L., Weier, K., Stöcklin, M., Opwis, K., & Penner, I. -K. (2015). Case-based fMRI analysis after cognitive rehabilitation in MS: A novel approach. Frontiers in Neurology, 6, 78. https://doi.org/10.3389/fneur.2015.00078
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Ledermann, Katharina, Jeanmonod, Daniel, McAleese, Salome, Aufenberg, Christoph, Opwis, Klaus, & Martin-Soelch, Chantal. (2015). Effects of Cerebellothalamic Tractotomy on Cognitive and Emotional Functioning in Essential Tremor: A Preliminary Study in 5 Essential Tremor Patients. Stereotactic and Functional Neurosurgery, 93(2), 127–132. https://doi.org/10.1159/000368438
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Müller, Livia J., Mekler, Elisa D., & Opwis, Klaus. (2015, January 1). Facets In HCI: Towards Understanding Eudaimonic UX - Preliminary Findings. https://doi.org/10.1145/2702613.2732836
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Seckler, Mirjam, Heinz, Silvia, Forde, Seamus, Tuch, Alexandre N., & Opwis, Klaus. (2015). Trust and distrust on the web : User experiences and website characteristics. Computers in Human Behavior, 45, 39–50. https://doi.org/10.1016/j.chb.2014.11.064
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Seckler, M., Opwis, K., & Tuch, A. N. (2015). Linking objective design factors with subjective aesthetics: An experimental study on how structure and color of websites affect the facets of users’ visual aesthetic perception. Computers in Human Behavior, 49, 375–389. https://doi.org/10.1016/j.chb.2015.02.056
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Steinemann, Sharon T., Mekler, Elisa D., & Opwis, Klaus. (2015, January 1). Increasing Donating Behavior Through a Game for Change: The Role of Interactivity and Appreciation. https://doi.org/10.1145/2793107.2793125
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Heinz, Silvia, & Opwis, Klaus. (2014). ZeGo - Zufriedenheit im eGovernment 2013. Messung der Zufriedenheit mit den Kantonsportalen der Schweiz. 27. Department pf Psychology, University of Basel.
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Iten, G. H., Hübscher, R., Heinz, S., Opwis, K., & Stöcklin, M. (2014, January 1). The impact of interactive visual simulations on learning statistics. https://doi.org/10.1145/2559206.2581208
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Linxen, S., Tuch, A. N., Heinz, S., Opwis, K., & Müller, L. J. (2014, January 1). Mental models for web objects in different cultural settings. https://doi.org/10.1145/2559206.2581209
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Mekler, E. D., Bopp, J. A., Tuch, A. N., & Opwis, K. (2014, January 1). A systematic review of quantitative studies on the enjoyment of digital entertainment games. https://doi.org/10.1145/2556288.2557078
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Mekler, Elisa D., Tuch, Alexandre N., Martig, Anja Lea, & Opwis, Klaus. (2014, January 1). A diary study exploring game completion and player experience. https://doi.org/10.1145/2658537.2661304
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Ruf, Alessia, Seckler, Mirjam, & Opwis, Klaus. (2014, January 1). Long-term modality effect in multimedia learning. https://doi.org/10.1145/2639189.2670251
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Seckler, Mirjam, Heinz, Silvia, Bargas-Avila, Javier A., Opwis, Klaus, & Tuch, Alexandre N. (2014, January 1). Designing usable web forms: empirical evaluation of web form improvement guidelines. https://doi.org/10.1145/2556288.2557265
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Reimer, Torsten, Bornstein, Anne. -Louise, & Opwis, Klaus. (2014). Positive and negative transfer effects in groups. In Betsch, T.; Haberstroh, S. (Ed.), The routines of decision making (p. S. 175–192). Taylor & Francis.
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Bromundt, V., Wirz-Justice, A., Kyburz, S., Opwis, K., Dammann, G., & Cajochen, C. (2013). Circadian sleep-wake, well-being and light treatment in borderline personality disorder. Journal of Personality Disorders, 27(5), 680–696. https://doi.org/10.1521/pedi_2012_26_057
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Heinz, S., Hug, M., Nugaeva, C., & Opwis, K. (2013). Online ad banners: the effects of goal orientation and content congruende on memory. CHI ’13. https://doi.org/10.1145/2468356.2468692
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Hubacher, Martina, Weiland, Marcus, Calabrese, Pasquale, Stoppe, Gabriela, Stöcklin, Markus, Fischer-Barnicol, David, Opwis, Klaus, & Penner, Iris-Katharina. (2013). Working Memory Training in Patients with Chronic Schizophrenia: A Pilot Study. Psychiatry Journal, 2013, 154867. https://doi.org/10.1155/2013/154867
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Hubacher, M., Weber, P., Stoecklin, M., Specht, K., Kappos, L., Opwis, K., & Penner, I.-K. (2013). Case-based approach to evaluate the efficacy of working memory training in juvenile Multiple Sclerosis. Multiple Sclerosis Journal, 19(7), 975–976. https://doi.org/10.1177/1352458513490384
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Hug, M., Suter, N., Mekler, E., & Opwis, K. (2013). Ads suit up! Effects of website and advertiser credibility on consumer responses to banners ads. CHI ’13. https://doi.org/10.1145/2468356.2468680
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Mekler, Elisa D., Brühlmann, Florian, Opwis, Klaus, & Tuch, Alexandre N. (2013). Disassembling gamification: the effects of points and meaning on user motivation and performance. CHI ’13. https://doi.org/10.1145/2468356.2468559
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Mekler, Elisa D., Brühlmann, Florian, Opwis, Klaus, & Tuch, Alexandre N. (2013, January 1). Do points, levels and leaderboards harm intrinsic motivation?: an empirical analysis of common gamification elements. https://doi.org/10.1145/2583008.2583017
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Orsini, Sebastien, Opwis, Klaus, & Bargas-Avila, Javier A. (2013). Response to the reviews on Bargas-Avila et al. (2009) ‘Intranet Satisfaction Questionnaire: Development and Validation of a Questionnaire to Measure User Satisfaction with the Intranet’. Interacting with Computers, 25(4), 304–306. https://doi.org/10.1093/iwc/iwt012
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Pfaltz, M. C., Kandzia, W., McAleese, S., Saladin, A., Meyer, A. H., Stoecklin, M., Opwis, K., Dammann, G., & Martin-Soelch, C. (2013). The Reading the Mind in the Eyes Test: test-retest reliability and preliminary psychometric properties of the German version. International Journal of Advances in Psychology Research, 2(1), 1–9.
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Pirotta, R., Jeanmonod, D., McAleese, S., Auffenberg, C., Opwis, K., Jenewein, J., & Martin-Soelch, C. (2013). Cognitive functioning, emotional processing, mood and personality variables before and after stereotactic surgery : A study of eight cases with chronic neuropathic pain. Neurosurgery, 73, 121–128. https://doi.org/10.1227/01.neu.0000429845.06955.70
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Roth, Sandra P., Tuch, Alexandre N., Mekler, Elisa D., Bargas-Avila, Javier A., & Opwis, Klaus. (2013). Location matters, especially for non-salient features - An eye-tracking study on the effects of web object placement on different types of websites. International Journal of Human-Computer Studies, 71(3), 228–235. https://doi.org/10.1016/j.ijhcs.2012.09.001
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Seckler, M., Heinz, S., Bargas-Avila, J., Opwis, K., & Tuch, A. (2013). Empirical evaluation of 20 web form optimization guidelines. CHI ’13. https://doi.org/10.1145/2468356.2468695
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Bechtel, N., Kobel, M., Penner, I. -K., Specht, K., Klarhöfer, M., Scheffler, K., Opwis, K., Schmitt-Mechleke, T., Capone, A., & Weber, P. (2012). Attention deficit/ hyperactivity disorder in childhood epilepsy: A neuropsychological and fMRI study. Epilepsia, 53(2), 325–333. https://doi.org/10.1111/j.1528-1167.2011.03377.x
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Penner, Iris-Katharina, Kobel, Maja, Stöcklin, Markus, Weber, Peter, Opwis, Klaus, & Calabrese, Pasquale. (2012). The Stroop task : Comparison between the original paradigm and computerized versions in children and adults. The Clinical Neuropsychologist, 26(7), 1142–1153. https://doi.org/10.1080/13854046.2012.713513
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Penner, Iris-Katharina, Vogt, Annamarie, Stoecklin, Markus, Gschwind, Leo, Opwis, Klaus, & Calabrese, Pasquale. (2012). Computerized working memory training in healthy adults : A comparison of two different training schedules. Neuropsychological Rehabilitation, 22(5), 716–733. https://doi.org/10.1080/09602011.2012.686883
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Seckler, Mirjam, Tuch, Alexandre N., Opwis, Klaus, & Bargas-Avila, Javier A. (2012). User-friendly locations of error messages in web forms : put them on the right side of the erroneous input field. Interacting with Computers : The Interdisciplinary Journal of Human-Computer Interaction, 24(3), 107–118. https://doi.org/10.1016/j.intcom.2012.03.002
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Tuch, Alexandre N., Presslaber, Eva E., Stoecklin, Markus, Opwis, Klaus, & Bargas-Avila, Javier A. (2012). The role of visual complexity and prototypicality regarding first impression of websites : working towards understanding aesthetic judgments. International Journal of Human-Computer Studies, 70(11), 794–811. https://doi.org/10.1016/j.ijhcs.2012.06.003
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Tuch, Alexandre N., Roth, Sandra P., Hornbaek, Kasper, Opwis, Klaus, & Bargas-Avila, Javier A. (2012). Is beautiful really usable? : toward understanding the relation between usability, aesthetics, and affect in HCI. Computers in Human Behavior, 28(5), 1596–1607. https://doi.org/10.1016/j.chb.2012.03.024
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Bargas-Avila, J.A., Brenzikofer, O., Tuch, A.N., Roth, S.P., & Opwis, K. (2011). Working towards usable forms on the World Wide Web : optimizing multiple selection interface elements. Advances in Human Computer Interaction, 347171, 6 pages, 6. https://doi.org/10.1155/2011/347171
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Bargas-Avila, J.A., Orsini, S., Piosczyk, H., Urwyler, D., & Opwis, K. (2011). Enhancing online forms: use format specifications for fields with format restrictions to help respondents. Interacting with Computers : The Interdisciplinary Journal of Human-Computer Interaction, 23(1), 33–39. https://doi.org/10.1016/j.intcom.2010.08.001
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Bargas-Avila, Javier A., Brenzikofer, Olivia, Tuch, Alexandre N., Roth, Sandra P., & Opwis, Klaus. (2011). Working towards usable forms on the World Wide Web : optimizing date entry input fields. Advances in Human-Computer Interaction, 202701, 8 pages, 202701 (8 pp.). https://doi.org/10.1155/2011/202701
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Bromundt, Vivien, Köster, Matthias, Georgiev-Kill, Angela, Opwis, Klaus, Wirz-Justice, Anna, Stoppe, Gabriela, & Cajochen, Christian. (2011). Sleep-wake cycles and cognitive functioning in schizophrenia. British Journal of Psychiatry, 198(4), 269–276. https://doi.org/10.1192/bjp.bp.110.078022
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Heinz, Silvia, & Opwis, Klaus. (2011, January 1). ZeGo 2011 - Zufriedenheit im eGovernment : Messung der Zufriedenheit mit den 26 Kantonsportalen der Schweiz [Institut für Psychologie Universität Basel]. http://www.ub.unibas.ch/digi/a125/sachdok/2014/BAU_1_5848302.pdf
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Hubacher, M., Kappos, L., Opwis, K., Stoecklin, M., Pape, E., & Penner, I. -K. (2011). Can treatment effects of IFNB-1b on cognition be enhanced by additional cognitive training? Multiple Sclerosis Journal, 17(10_suppl), S400–S401. https://doi.org/10.1177/1352458511422301
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Hubacher, M., Kappos, L., Opwis, K., Stoecklin, M., Weier, K., Sprenger, T., & Penner, I.-K. (2011). Benefits of cognitive training in MS patients treated with INFB-1b. Swiss Archives of Neurology and Psychiatry, 162(4), 6–7.
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Huebscher, Christian, Pauwels, Stefan L., Roth, Sandra P., Bargas-Avila, Javier A., & Opwis, Klaus. (2011). The organization of interaction design pattern languages alongside the design process. Interacting with Computers : The Interdisciplinary Journal of Human-Computer Interaction, 23(3), 189–201. https://doi.org/10.1016/j.intcom.2011.02.009
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Leuthold, Stefan, Schmutz, Peter, Bargas-Avila, Javier A., Tuch, Alexandre N., & Opwis, Klaus. (2011). Vertical versus dynamic menus on the World Wide Web : eye tracking study measuring the influence of menu design and task complexity on user performance and subjective preference. Computers in Human Behavior, 27(1), 459–472. https://doi.org/10.1016/j.chb.2010.09.009
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Opwis, K. (2011). Margini : eine Zugriffs- und Nutzungsanalyse der Jahre 2007 bis 2010 [Review of Margini : eine Zugriffs- und Nutzungsanalyse der Jahre 2007 bis 2010]. Margini, 5, 3–9. www.margini.unibas.ch
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Tuch, AT, Kreibig, SD, Roth, SP, Bargas-Avila, JA, Opwis, K, & Wilhelm, FH. (2011). The role of visual complexity in affective reactions to web pages : subjective, eye movement, and cardiovascular responses. IEEE Transactions on Affective Computing, 2(4), 230–236. https://doi.org/10.1109/t-affc.2011.18
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Bargas-Avila, J. A., Roth, S. P., Tuch, A. N., & Opwis, K. (2011). You never get a second chance to make a first impression : meet your users’ expectations regarding web object placement in online shops. In Pantano, E; Timmermans, H (ed.), Advanced technologies management for retailing : frameworks and cases (pp. 221–235). Business Science Reference. https://doi.org/10.4018/978-1-60960-738-8.ch011
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Albert, Djana, Opwis, Klaus, & Regard, Marianne. (2010). Effect of drawing hand and age on figural fluency : a graphomotor study with the five-point test in children. Child Neuropsychology, 16(1), 32–41. https://doi.org/10.1080/09297040903049061
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Bargas-Avila, Javier A, Orsini, Sebastien, de Vito, Marco, & Opwis, Klaus. (2010). ZeGo : development and validation of a short questionnaire to measure user satisfaction with e-Government portals. Advances in Human-Computer Interaction, 2010, Article ID 487163, 10 pages, 487163 (10 pp.). https://doi.org/10.1155/2010/487163
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Bechtel, N., Penner, I-K, Klarhoefer, M., Scheffler, K., Opwis, K., & Weber, P. (2010). The effect of methylphenidate on n-back task performance in boys with epilepsy and or ADHD : a behavioral and functional MRI study. Epilepsia : Journal of the International League against Epilepsy, 51(Suppl. 4), 16–17.
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Brand, S., Opwis, K., Hatzinger, M., & Holsboer-Trachsler, E. (2010). REM sleep is related to the transfer of implicit procedural knowledge following metacognitive learning. Somnologie : Schlafforschung Und Schlafmedizin, Vol. 14, H. 3, S. 213–220. https://doi.org/10.1007/s11818-010-0478-5
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Pauwels, Stefan L., Huebscher, Christian, Bargas-Avila, Javier A., & Opwis, Klaus. (2010). Building an interaction design pattern language : a case study. Computers in Human Behavior, 26(3), 452–463. https://doi.org/10.1016/j.chb.2009.12.004
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Roth, Sandra P., Schmutz, Peter, Pauwels, Stefan L., Bargas-Avila, Javier A., & Opwis, Klaus. (2010). Mental Models for Web Objects: Where do users expect the most frequent objects in Online Shops, News Portals, and Company Web Pages? Interacting with Computers, 22(2), 140–152. https://doi.org/10.1016/j.intcom.2009.10.004
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Schmutz, P., Roth, S. P., Seckler, M., & Opwis, K. (2010). Designing product listing pages : effects on sales and users’ cognitive workload. International Journal of Human-Computer Studies, 68(7), 423–431. https://doi.org/10.1016/j.ijhcs.2010.02.001
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Tuch, Alexandre N., Bargas-Avila, Javier A., & Opwis, Klaus. (2010). Symmetry and aesthetics in website design : it’s a man’s business. Computers in Human Behavior, 26(6), 1831–1837. https://doi.org/10.1016/j.chb.2010.07.016
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Vukelja, Ljiljana, Opwis, Klaus, & Muller, Lothar. (2010). A case study of user-centered design in four swiss RUP projects. Advances in Human-Computer Interaction, 2010, Article ID 329351, 10 pages, 329351 (10 pp.). https://doi.org/10.1155/2010/329351
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Bargas-Avila, J. A., Brenzikofer, O., Roth, S. P., Tuch, A. N., Orsini, S., & Opwis, K. (2010). Simple but crucial user interfaces in the World Wide Web : introducing 20 guidelines for usable web form design, user interfaces. In Matrai, Rita (ed.), User Interfaces: Vol. 10 S. Intech. https://doi.org/10.5772/9500
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Bargas-Avila, J. A., Cortesi, S. C., & Opwis, K. (2009, January 1). ZeGo - Zufriedenheit im eGovernment 2008 : Messung der Zufriedenheit mit 26 Kantonsportalen der Schweiz. Institut für Psychologie Universität Basel.
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Bargas-Avila, Javier A., Loetscher, Jonas, Orsini, Sebastien, & Opwis, Klaus. (2009). Intranet satisfaction questionnaire : development and validation of a questionnaire to measure user satisfaction with the intranet. Computers in Human Behavior, 25(6), 1241–1250. https://doi.org/10.1016/j.chb.2009.05.014
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Brand, S., Opwis, K., Hatzinger, M., & Holsboer-Trachsler, E. (2009). REM-sleep increases transfer of executive knowledge after metacognitive learning. Neuropsychobiology, 59(2), 60. https://doi.org/10.1159/000209314
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Martin-Soelch, C., Kobel, M., Stöcklin, M., Michael, T., Weber, S., Krebs, B., & Opwis, K. (2009). Reduced response to reward in smokers and cannabis users. Neuropsychobiology, 60(2), 94–103. https://doi.org/10.1159/000239685
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