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Emeriti

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Aeschbach, Lena Fanya, De Castro Hüsler, Antony Berbert and Opwis, Klaus (2024) ‘Systematic review on the methodological rigor and effectiveness of digital game-based learning in education’, OSF [Preprint].

Brühlmann, Florian et al. (2024) ‘The effectiveness of warning statements in reducing careless responding in crowdsourced online surveys’, Behavior Research Methods, 56, pp. 5862–5875. Available at: https://doi.org/10.3758/s13428-023-02321-z.

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Paneth, Lisa et al. (2024) ‘Zooming in: The role of nonverbal behavior in sensing the quality of collaborative group engagement’, International Journal of Computer-Supported Collaborative Learning, 19, pp. 187–229. Available at: https://doi.org/10.1007/s11412-024-09422-7.

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Perrig, Sebastian A. C. et al. (2024) ‘Measurement practices in user experience (UX) research: a systematic quantitative literature review’, Frontiers in Computer Science, 6. Available at: https://doi.org/10.3389/fcomp.2024.1368860.

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Perrig, Sebastian A.C. et al. (2024) ‘Independent Validation of the Player Experience Inventory: Findings from a Large Set of Video Game Players’, in CHI Conference on Human Factors in Computing Systems. Honolulu, HI, USA: ACM (CHI Conference on Human Factors in Computing Systems). Available at: https://doi.org/10.1145/3613904.3642270.

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Perrig, Sebastian A. C. et al. (2024) ‘Development and Psychometric Validation of a Positively Worded German Version of the System Usability Scale (SUS)’, International Journal of Human-Computer Interaction [Preprint]. Available at: https://doi.org/10.1080/10447318.2024.2434720.

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